The world
Vox Eternum generates procedurally: 11 biomes, 6 encounters and 12 terrain features in this build. What follows is assembled from the world's own relationships, not written by hand.
Biomes and what lives in them
All biomesCoast
- Spawns
- Crab, Drowned Sailor, Duck, Minnow, Night Serpent, Reef Fish, Seal, Shore Crawler, Turtle, Fish
Cold Shore
- Spawns
- Arctic Hare, Polar Bear, Seal
Deep Ocean
- Spawns
- Fish
Desert
- Spawns
- Camel, Husk, Monitor Lizard, Sand Wyrm, Scorpion
Grassland
Mountains
- Spawns
- Bighorn Ram, Goat, Rock Troll, Stone Golem
Ocean
Taiga
- Spawns
- Bear, Dire Wolf, Lynx, Moose, Wendigo
- fallen log, about one column in 1,800
- Brown Mushroom, Conifer Log, Ghostroot
Temperate Forest
Tundra
- Spawns
- Arctic Hare, Caribou, Frost Giant, Ice Wraith, Mammoth, Polar Bear, Snow Wolf
Wetland
- Spawns
- Alligator, Biter Swarm, Bog Lurker, Duck, Frog, Minnow, Mire Hag, Night Serpent, Fish
Encounters
All encountersSomething other than the terrain made it, or the place is uncanny. Whether anything lives there is a property of the encounter, not part of what one is.
Cut into the terrain
Independent of region: a cave runs under whatever is above it, a coal seam under any biome.





